How do I get all available currency codes?

The example presented in this code snippet show you how to get the available currency codes. We will need the locale information and use the Currency class for this example.

package org.kodejava.example.util;

import java.util.Currency;
import java.util.Locale;
import java.util.Map;
import java.util.TreeMap;

public class CurrencySymbolDemo {
    public static void main(String[] args) {
        CurrencySymbolDemo cs = new CurrencySymbolDemo();

        Map<String, String> currencies = cs.getAvailableCurrencies();
        for (String country : currencies.keySet()) {
            String currencyCode = currencies.get(country);
            System.out.println(country + " => " + currencyCode);

     * Get the currencies code from the available locales information.
     * @return a map of currencies code.
    private Map<String, String> getAvailableCurrencies() {
        Locale[] locales = Locale.getAvailableLocales();

        // We use TreeMap so that the order of the data in the map sorted
        // based on the country name.
        Map<String, String> currencies = new TreeMap<>();
        for (Locale locale : locales) {
            try {
            } catch (Exception e) {
                // when the locale is not supported
        return currencies;

You will have something like this printed on the screen:

Honduras => HNL
Hong Kong => HKD
Hungary => HUF
Iceland => ISK
India => INR
Indonesia => IDR
Iraq => IQD
Ireland => EUR
Israel => ILS
Italy => EUR

How do I format a number as currency string?

Creating a financial application requires you to format number as a currency. It should includes the correct thousands separator, decimal separator and the currency symbol. For this purpose you can use the NumberFormat.getCurrencyInstance() method and pass the correct Locale to get the currency format that you want.

package org.kodejava.example.text;

import java.text.NumberFormat;
import java.util.Locale;

public class LocaleCurrencyFormat {
    public static void main(String[] args) {
        Double number = 1500D;

        // Format currency for Canada locale in Canada locale, 
        // the decimal point symbol is a comma and currency
        // symbol is $.
        NumberFormat format = NumberFormat.getCurrencyInstance(Locale.CANADA);
        String currency = format.format(number);
        System.out.println("Currency in Canada : " + currency);

        // Format currency for Germany locale in German locale,
        // the decimal point symbol is a dot and currency symbol
        // is €.
        format = NumberFormat.getCurrencyInstance(Locale.GERMANY);
        currency = format.format(number);
        System.out.println("Currency in Germany: " + currency);

Here is an output for the currency format using the Locale.CANADA and Locale.GERMANY.

Currency in Canada : $1,500.00
Currency in Germany: 1.500,00 €

How do I create a Locale object using a variant?

Font differences may force you to use different characters on different platforms. You could then define the Locale objects with the variant codes to identify those differences. The variant codes conform to no standard. They are arbitrary and specific to your application. If you create Locale objects with variant codes only your application will know how to deal with them.

In this example instead of demonstrating to use a different font for different platform we simplify it to just print a different message. We create three different resource bundles for each platform, the, and These files will contains different message for each platform.

package org.kodejava.example.util;

import java.util.Locale;
import java.util.ResourceBundle;

public class LocalePlatform {
    public static void main(String[] args) {
        ResourceBundle res;
        String language = "fr";
        String country = "FR";

        // Construct a locale from language, country, variant. Where the variant
        // can be a variant vendor and browser specific code.
        Locale unix = new Locale(language, country, "UNIX");
        res = ResourceBundle.getBundle("MessagesBundle", unix);
        System.out.println("UNIX: " + res.getString("birthday"));

        Locale mac = new Locale(language, country, "MAC");
        res = ResourceBundle.getBundle("MessagesBundle", mac);
        System.out.println("MAC : " + res.getString("birthday"));

        Locale windows = new Locale(language, country, "WIN");
        res = ResourceBundle.getBundle("MessagesBundle", windows);
        System.out.println("WIN : " + res.getString("birthday"));

Here are the contents of the resource bundle files:

birthday=Unix, Joyeux anniversaire à vous!

birthday=Mac, Joyeux anniversaire à vous!

birthday=Windows, Joyeux anniversaire à vous!